

The iBooks Author is a program that is usually used to create ITMSP files. In other words, these files are still to be submitted to either iTunes Producer or the Application Loader, for review, wherein iTunes Producer is considered part of the program called the iTunes connect (iTC) Content Provider and the Application Loader is part of the program known as the iTC Developer.

ITMSP files are mainly used by content providers to package iTunes submission wherein before releasing it for sale on the store they are first reviewed by Apple. They usually contain videos, a digital book, music, application as well as other contents that may be sold in the iTunes store. These are data files that refer to the packages created for the iTunes store. We've devoted an entire article to troubleshooting common issues with iOS, Xcode and Certificates.The ITMSP files are known as iTunes Store Packages. If you haven't set up your certificates properly, you'll run into problems during the IPA export process. Services like TestFlight will remind you about this. Note: Don't forget that you need to include any beta testers within your provision profiles.

If you want to share your game with others for beta testing, you'll need to publish the game as an Ad Hoc build (that question is posed during publishing from Stencyl).Īfter the Ad Hoc IPA is created, upload it to a service such as TestFlight or provide it directly to your audience through a private site. If you get stuck, we recommend checking out Apple's page on Application Loader. If your game gets rejected, send a link to a YouTube video demonstrating that the ads work.Īt some point, iTunes Connect will ask you to upload your game through the Application Loader app on your Mac.Ģ) From the main menu, it's found at: Xcode > Open Developer Tool > Application LoaderĪpplication Loader is the app you'll use to send your IPA over to Apple.ġ) After you launch Application Loader, sign in when asked.Ģ) Once you are in, choose Deliver Your App and locate the IPA that you just exported.ģ) Now, follow the rest of the process to upload your app. Answer YES if your game has any ads besides iAds.You will be asked the following question on iTunes Connect: Does this app use the Advertising Identifier (IDFA)?Īnswer NO if your game has no ads, besides iAds. Does this app use the Advertising Identifier (IDFA)? (You may already have done all of this if your game uses Game Center, iAds and/or purchases.)ĭuring this process, you'll be asked to enter in all of the relevant details and screenshots for the game. Step 3: Upload to Apple Visit iTunes Connectįirst, head over to iTunes Connect, the web app that lets you submit your app for review. Note: Advanced users can export to an Xcode project (Publish > Mobile > Xcode Project) if they need to perform additional steps before exporting an IPA. The app will churn for a bit and then ask you whether you're deploying to the App Store or Testers (Ad Hoc).Įither way, you'll get an IPA file out of it. To export your game as an IPA, go to Publish > Mobile > iOS from the main Menu. Specify these two things under Game Settings > Mobile > Certificates (iOS).Īn IPA (iPhone Archive) is the file you send to Apple or deliver to beta testers for testing. Being able to test your game on your deviceīefore you can export your app, you’ll need to tell Stencyl where your P12 and provision profiles are located.Advanced: Deploying Apps Over the Air (OTA).
